Avoiding Headshots

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Avoiding Headshots

Post by Blitz on Sat May 07, 2011 3:36 pm

As I was editing what my Commando looks like, I wondered. Do some of the accessories you can add help aviod getting headshotted? Take the Communications pack for example: because it goes higher than the head, does that make it impossible to headshot someone from behind that has one equipped?
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Re: Avoiding Headshots

Post by Vandal on Sat May 07, 2011 3:43 pm

If I am wrong I hope Vi will correct me. I think that it does not affect headshots. There are "bones" inside the commandos and trandos. By adding the backpack you are merely adding to the bone not creating a new one. Infact I do not beleive its a bone at all. When you change the size of the pawns the extras do not change size.
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Re: Avoiding Headshots

Post by VI on Sat May 07, 2011 3:48 pm

the staticmeshes which are used for it have no collision so you can't hit them. changes only the looking of the player.
side note for modders: if you equip a pawn with an accessory and it has a collision it hurts the pawn when you hit the accessory.

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Re: Avoiding Headshots

Post by Blitz on Sat May 07, 2011 4:55 pm

Alright, thanks for clearing it up.
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